• "The first revolution is when you change your mind
    about how you look at things
    and see that there might be another way to look at it
    that you have not been shown."

    --Gil Scott-Heron, "The Revolution Will Not Be Televised"
  • Updated on 14 March 2018 at 11:57 am

    Real-Time for the Real World

    E. Douglas Jensen

    This site is a discourse about some of my novel research on real-time (including, but not limited to, computing) systems. It is a highly condensed and simplified work-in-progress preview of a work-in-progress book about that research [Jensen 2018].

    This research is based on my career’s extensive experience working on real-time systems subject to dynamic uncertainties—most real-time systems are in that category—for which the special case of traditional static real-time computing system concepts and techniques are not applicable.

    (My consulting practice web site is time-critical-technologies.com but I have retired from consulting except in certain cases of national security.)

    The one most fundamental principle of all real-time systems is that their timeliness and predictability of timeliness (as defined herein) are essential aspects of their logic. The nature and degree of those aspects are system- and application-specific, so the “real-time” attribute is multidimensional, not binary. Everything else about real-time systems is subsidiary consequences of that fundamental principle. The book and this preview focus on that principle.

    The primary emphasis of my research discussed here is:

    • The very common general case of real-time systems is dynamic, subject to inherent epistemic and aleatoric uncertainties—meaning that timeliness and predictability of timeliness are dynamic, due to ignorance or non-determinism of happenings in the real-time system, its applications, and its operational environment;
    • Managing hardware and software resources (such as scheduling) by employing a combination of:
      1. my time/utility function (formerly called time/value function) paradigm for expressing general time constraints, and utility accrual timeliness optimality criteria [Jensen 77, Jensen et al. 85];
      2. widely used mathematical theories of evidence or beliefs for reasoning about epistemic uncertainties to establish the predictability of: (a) happenings in the system, its application(s), and its operational environment; and (b) of schedule outcomes—by fusing information (both evidence and beliefs) from multiple sources in the system, its application(s), and its operational environment.

    The paragraphs above may seem to indicate that the general case of real-time systems is entirely different from the kind of systems that are traditionally considered to be real-time ones. But this site reveals that traditional static real-time systems are in every respect a narrow special case subset of the general case. The expressiveness of this coherent model which encompasses the spectrum of real-time systems has been proven in considerable practice (not only just mine) to be very powerful.

    The conventional special case of real-time (especially computing) systems is founded on the presumption that there are few if any uncertainties, which makes that case only very narrowly applicable in the real world. Such real-time systems are static in virtually every respect pertaining to timeliness and predictability of timeliness. The general case is all other (the majority of) real-time systems—there are intrinsic epistemic uncertainties in the system, the applications, and the operational environment. These uncertainties must be explicitly accommodated with a formal method. Thus, these systems are dynamic in kinds and degrees (again, herein pertaining to timeliness and predictability of timeliness).

    Outside the field of real-time computing systems, there is a vast array of dynamic real-time systems. For intuition, consider driving or flying from location A to location B, subject to weather, traffic, mechanical failures, etc. Typically, your destination arrival time is part of the logic (affects the utility) of your trip. How well you can predict the circumstances and their impacts on your arrival time facilitates your decision making about travel factors and contingencies, and is also part of the logic of your trip. Consider corresponding real world scenarios, such as for (arguably the most extremely mission- and safety-critical) uncertain real-time systems which are used in military combat. In general (except for comparatively simple static systems), reasoning about uncertainties is not feasible by seeking a solution based on worst case instances of timeliness and predictability for happenings.

    This site methodically articulates (briefly, condensed from the book) the fundamentals of the general case of real-time systems, based on first principles, mental models, and frameworks.

    One necessary consequence is that the babel of ad hoc inconsistent and inaccurate concepts and terms in the real-time computing practitioner and research communities is necessarily replaced herein with a precise and complete lexicon for the whole spectrum from the most general case to the traditional static subset.

    Making decisions (e.g., action schedules) and predictions (e.g., of happenings and schedule results) under uncertainties is a very wide and deep field, employing a variety of mathematical techniques suitable for specific purposes. This site summarizes a number of those. However, it focuses on mathematical theories of belief (also referred to as evidence theories)—specifically, the Transferable Belief Model modification of Dempster-Shafer theory (a generalization of Bayesian theory)—because it is a well suited balance of predictive capability and implementation cost for important applications of interest to the author (and to many other system designers in his career experience).

    The Introduction page elaborates on this home page. The subsequent pages are divided into chapters and sections which discuss general time constraint syntax and semantics, predictability per se, real-time systems as consisting of schedulable contending actions, and real-time operating systems. There is also a section clarifying the confusion about the literal and figurative senses of the term “embedded.” A (currently out of date) bibliography and references are provided. References in this preview (but not in the book) are selected primarily to be those which can be downloaded freely from the Internet.

    N.B. There still are pages from the previous (c. 2008-2012) version of this site which I have not yet updated and integrated (or removed).

    Next: Introduction

    About Me

    E. Douglas Jensen is a well-known pioneer and thought leader in real-time and distributed real-time systems–especially dynamic ones. His professional accomplishments have been in Innovative industria
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    This is a work-in-progress, highly condensed, preview of my work-in-progress book An Introduction to Fundamental Principles of Dynamically Real-Time Systems [Jensen 2018]. This Introduction first briefl
    Read more